Class Oo_sfml_graphics.text

class text : ?font:font -> ?color:SFColor.t -> ?charSize:int -> ?pos:float * float -> ?rotation:float -> ?scale:float * float -> ?origin:float * float -> string -> object .. end

val text : SFText.t
method draw : SFRenderWindow.t -> ?states:render_states -> unit -> unit
method draw_item : draw_type
method global_bounds : float SFRect.t
method local_bounds : float SFRect.t
method move : offset:float * float -> unit
method move2 : offset_x:float -> offset_y:float -> unit
method rotate : angle:float -> unit
method scale : factors:float * float -> unit
method scale2 : factor_x:float -> factor_y:float -> unit
method set_character_size : size:int -> unit
method set_color : color:SFColor.t -> unit
method set_font : font:font -> unit
method set_origin : origin:float * float -> unit
method set_position : pos:float * float -> unit
method set_position2 : left:float -> top:float -> unit
method set_rotation : rotation:float -> unit
method set_scale : scale:float * float -> unit
method set_scale2 : scale_x:float -> scale_y:float -> unit
method set_string : str:string -> unit
method t : SFText.t